4 ms·
Niantec is falling in the classic 'never trust the client' trap, just like every other multiplayer game out there. At first the game works great for everyone, b
by tokenizerrr 10y ago
Niantec is falling in the classic 'never trust the client' trap, just like every other multiplayer game out there. At first the game works great for everyone, but some cheating is possible. They freak out about the cheating, start trying to prevent it (which is impossible, since they are trusting the client) by installing intrusive software on the client's device.
The real hackers don't really care. They just reverse the game's network protocol and talk to the servers directly, completely ignoring the anti cheat business. Or they work around the anti cheat, which is of course possible, because they control the client.
But the legitimate users? Their machines will become sluggish, they will get hit with false positives and banned for nothing, and in the worst cases their privacy is also forfeit as everything they do on their own system gets monitored by some game company.