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How is it that you have 2 reference implementations, written in 2 different cross platform environments, yet there is no support for Windows? Why would I use t
by WayneBro 10y ago
How is it that you have 2 reference implementations, written in 2 different cross platform environments, yet there is no support for Windows?
Why would I use this if I can't use it everywhere?
- alsetmusic 10y agoNot everyone uses Windows. I will use it because it supports macOS and Linux, the two platforms that I use every day. Not everyone has the same needs.
- colemickens 10y ago... well, from the link... "Noms is supported on Mac OS X and Linux. You can compile a Windows build from source, and it usually works, but isn't officially supported." Also, supporting Windows is often a pain in the ass compared to Linux/Mac. I don't fault them for not supporting it officially, especially in the project's life.
- perlgeek 10y agoTo be fair, Mac support is also a huge pain, unless you happen to have a Mac. Just getting a machine to test on is expensive. If you look for Mac OS VMs in the cloud, you find they start at $1 an hour (https://www.macincloud.com/ https://www.macincloud.com/) or around $80 / month (http://xcloud.me/pricing-signup/ http://xcloud.me/pricing-signup/). Compare that to around $5 / month for a Linux VM. And then you have to go the whole dance of getting xcode and homebrew just to have a development environment. It's been a few years since I used Mac OS X to develop stuff, but it wasn't intuitive at all back then.
- huxley 10y agoMac hosting doesn't tend to be VMs largely because of Apple's licensing rules for macOS (which is a big hassle, no question) so they'll naturally be more expensive than a $5 virtualized Linux VM. But Macincloud has ~$20/month plans (with 8GB of RAM which isn't a $5 option for most Linux or Windows VMs) and there are several others going for between $30-50, so you hardly have to go with $80/month.
- Ericson2314 10y agoYeah, Mac devs forget that mac->linux immensely easier than linux->Mac. At least Windows VMs are cheap.
- ekianjo 10y agoMost devs dont use windows these days.
- WayneBro 10y agoIncorrect.
- ekianjo 10y agoLast time I checked it's close to 50/50, with Windows progressively losing share among devs: http://www.geekwire.com/2016/mac-overtakes-linux-as-developers-primary-os-windows-headed-below-50-market-share/ http://www.geekwire.com/2016/mac-overtakes-linux-as-develope... So my comment should be correct in a year or two, hopefully.
- ZenoArrow 10y ago> "So my comment should be correct in a year or two, hopefully." Look again at that graph: http://stackoverflow.com/research/developer-survey-2016#technology-desktop-operating-system http://stackoverflow.com/research/developer-survey-2016#tech... OS X is treated as a single category, but Windows is split over multiple versions. When you add up all the Windows versions, OS X isn't close to 50% market share. Also, I'd question why it should be 'hopefully' correct. Other than better support for Unix command line tools, what gives OS X the edge over Windows 10 as a dev environment?
- icebraining 10y agoOS X is treated as a single category, but Windows is split over multiple versions. When you add up all the Windows versions, OS X isn't close to 50% market share. What was claimed is that most developers don't use Windows, not that they use macOS. If over 50% of developer use either macOS or Linux, then the claim is true.
- ZenoArrow 10y ago