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Probably my biggest annoyance with OpenGL mode is that it completely changes the UI logic form standard mode (arguably it makes the interface more Windows-like,
by dfox 10y ago
Probably my biggest annoyance with OpenGL mode is that it completely changes the UI logic form standard mode (arguably it makes the interface more Windows-like, or probably Altium-like). The standard mode UI is weird but surprisingly usable so I tend to do most of the layout work in standard mode and only switch to OpenGL to use push-and-shove to avoid major ripup-and-reroute cases and for diff-pairs/length matching.
- jwr 10y agoWhat do you need the standard mode for? Serious question — I actually never used it, I only stay in OpenGL mode, so I don't know what I'm missing?