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Depends on your domain. For video games for example, unoptimized builds are useless if they can't run at acceptable framerates.
by Narishma 10y ago
Depends on your domain. For video games for example, unoptimized builds are useless if they can't run at acceptable framerates.
- pjmlp 10y agoI am aware of that, but it should be up to the developers to choose. And I am not making this up, it is how Eiffel, Lisp, JVM, .NET and Swift (from what I could gather in WWDC presentations) toolchains work. Also how long gone C++ toolchains like Lucid C++ and IBM Visual Age for C++ (only the v4.0) used to work. Even Microsoft is going this route for C++ on the upcoming VS "15", with the help of new linker and the experimental modules support. https://blogs.msdn.microsoft.com/vcblog/2016/10/05/faster-c-build-cycle-in-vs-15-with-debugfastlink/ https://blogs.msdn.microsoft.com/vcblog/2016/10/05/faster-c-...