4 ms·
I hit my singularity when I realized that you can take as much time off as you want if you are prepared to take it unpaid. 1996: 3 weeks 1998: 10 weeks 1
by jasonkester 10y ago
I hit my singularity when I realized that you can take as much time off as you want if you are prepared to take it unpaid.
1996: 3 weeks
1998: 10 weeks
1999: 4 weeks
2000/1: 20 weeks
2002: 6 weeks
2003: 36 weeks
2004: 32 weeks
2005-2010: ~36 weeks (9 months)/year
2011-2015: 12 weeks
The work equation changed to: (how much do I need to travel for another 9 months) / (hourly rate) = (hours I need to work on this next contract).
I recently went heads down for a few years, when kid #1 was born, working as close to a full-time gig as I can bear to sock away college savings, pay off houses, and get my product businesses to the point where they support the family full time. But now you can stick a little Infinity symbol at the end of that chart.
Software is one of the few professions where you can effortlessly switch back and forth between High Paid Professional and Dirtbag On The Beach. For months at a time, for years on end, without harming your career or affecting your retirement savings.
- kzisme 10y agoHow do you get to the point where you can easily switch between "High Paid Professional and Dirtbag On The Beach"? As someone just starting his career this concept is slightly foreign to me. Any general tips?
- jasonkester 10y agoContracting was how I did it initially. That's just about getting provably good at something so that you know you can always pick up an onsite gig with an email or two before flying back to the 'states. Recently, a lot more shops have opened up to remote work, so it's much easier. You can plant yourself on that beach while still working mostly full time. And you don't need to have built up the leverage and reputation to quickly find work when you need it. All you need do is impress the folks you're working for enough for them to put up with your occasional timezone switches. I've worked with guys doing that as part of their first job out of school.