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Building amazingly complex (if tedious and time-consuming) objects in Dwarf Fortress is pretty much what the game is about after you manage to get past the earl
by ejames 16y ago
Building amazingly complex (if tedious and time-consuming) objects in Dwarf Fortress is pretty much what the game is about after you manage to get past the early learning stages.
This is the kind of game I would recommend to hackers - it definitely supports the mind set of figuring out the rules in a system, then exploiting them to build something incredible.
For example, I remember discovering that if you build your dwarf fortress in certain freezing climates, it was possible to take water from a flowing source underground, then release it aboveground, whereupon it would flash-freeze into solid walls that dwarves could stand on, tunnel through, or build on top of. That immediately led to Operation: Build An Enormous Ice Palace, a plan to create an aboveground megaplex by making dwarves haul unfrozen water bucket by bucket and pour it, like concrete, into a planned mold. (I was exploiting the loophole that water carried in a bucket does not freeze until dropped from the bucket.)
It was ridiculous, arbitrary, and destructive of my free time - but most games are anyway... so why not take a game that also challenges your hacking mindset?