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Could you please elaborate on what is exactly 'disrespectful to history'? Dynabook concept was out there since 1968, not patented as far as I know - anyone coul
by vtail 17y ago
Could you please elaborate on what is exactly 'disrespectful to history'? Dynabook concept was out there since 1968, not patented as far as I know - anyone could have 'borrowed' it and reaped the benefits.
The fact that Apple has provided a particular implementation of the concept, even with all the software restrictions etc., is a step in right direction. Competition will certainly follow.
- endergen 17y agoThe last paragraph came across much stronger than I intended. I've removed it for now until I articulate what I intended better(or never).
- endergen 17y agoI agree in general with what I take to be your stance, that people who actually get it out there into the mainstream and do it well should be rewarded. And that open markets will always create competition so therefore some strict control is ok if it gets us there. To clarify, I wouldn't expect an academic to patent his work. He wants his works to be freely available to everyone. It's Steve Job's/Apple's right ethically and legally to leverage that. I meant it more lightly that it felt disrespectful that years later Jobs isn't paying homage to the source of inspirations. I love Apple, they are killing it out there. I don't take nearly as much issue as everyone else does with most of their controlling terms. I come from the game's industry where Apple seems like the most gracious host compared to Nintendo/Sony/Microsoft and their approval process. But as a Tools/Interface developer it's so frustrating to not be allowed to commercialize say an IDE that utilizes multi-touch to make software editing/navigation more efficient or enjoyable.
- jstevens85 17y ago>But as a Tools/Interface developer it's so frustrating to not be allowed to commercialize say an IDE that utilizes multi-touch to make software editing/navigation more efficient or enjoyable. There's no reason why you can't implement an IDE on the iPhone/iPad. The only restriction is that you can't compile arbitrary code. I don't want to say too much here because I'm working on a similar idea, but there's really no reason why the current iPad can't be used for development work.
- DavidSJ 17y agoThere's no reason why you can't implement an IDE on the iPhone/iPad. The only restriction is that you can't compile arbitrary code. That's a pretty freakin' huge restriction for an IDE to have.
- endergen 17y agoYou are right, I hadn't thought of it all the way down. You could still have a code editor/navigator client that remotely accesses code, or locally stores it. But the code is run else where. This would work fine for say editing a web app's code and then hitting refresh on each save. Until multi-tasking is released in iPhone OS 4.0 this will really require another device with a browser to view the updated code in a browser. But again, this isn't what I'd call an IDE, it's more of a code editor. No debugging, profiling etc, unless you are connected to a runtime else where. But again this is far less desirable than being able to run/test code without a good networking connection or any connection at all. Many other interactive environments other than squeak would be possible without these constraints, such as the Code Bubble IDE project: http://www.cs.brown.edu/people/acb/codebubbles_site.htm http://www.cs.brown.edu/people/acb/codebubbles_site.htm
- endergen 17y agoWow, I just realized: The only code you can edit and test locally without a connection will be web code. (Due to being able to run Javascript and use the built-in webkit browser)
- deleted 17y ago[deleted]