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I wasn't really suggesting that businesses keep using the same web 2.0 models. Just fishing for ideas for the distributed web. If teams are actually going to co
by greenyouse 10y ago
I wasn't really suggesting that businesses keep using the same web 2.0 models. Just fishing for ideas for the distributed web. If teams are actually going to commit thousands or millions of work hours into making products, then there should be a way for them to be rewarded for their job. Making money isn't inherently evil, but making it at the users' expense is.
idk, there could be client-side Bitcoin mining if somehow you can find a breakthrough mining algorithm (maybe using Algebraic Cryptography or Satisfiability Theory) that runs an order of magnitude faster than current and users are OK with running it.
e-commerce could have some kind of payment system with escrow where you could charge a small operating tax. Hard to ensure everything works though since all code is running client-side, which can't be trusted.
pay per download probably still works.
others?
I agree that ads, tracking, IAP, and other stuff should be left out.
It's weird to think about services which as the creator you really have no control over once it's released (I'm thinking of Freenet or GNU social style services). There aren't any services that I know of which are both 100% distributed and making money on the regular.
Not really well thought out ideas, just putting stuff out there.