4 ms·
Despite using Windows regularly and doing my development on it, I have serious problem with Microsoft approach. They literally tried to ignore many people who
by 0xFFC 10y ago
Despite using Windows regularly and doing my development on it, I have serious problem with Microsoft approach.
They literally tried to ignore many people who uses low dpi right now. I know people are going to adopt better monitor in somewhere along the line. But whole world is not just silicone valley and as far as I can see in third world countries (which is where Microsoft rules) 99% uses very low DPI monitors for desktop and laptop. That's because for a long time manufacturers produced and sold low dpi monitor.
Changing your underlying technology ( as far as I know they adopted DirectWrite as replacements for ClearText) with out caring about your users experience (and ironically making it worse that what it was) does not mean anything other than ignoring and don't caring about your user base.
Font rendering in Windows 10 is ridiculous. It is in worst possible shape. (In UWP and modern app).
At the other hand, Ubuntu, Fedora (with freetype tweak) font rendering is fabulous.
I hated that guy, Steve Ballmer. He didn't know basic rule of management. You as manager cannot force people to use something you want. You should provide them better experience overall.
I know there are some technical issues there about ClearText (which was not that good -far from freetype-, but much better than DirectWrite).
We are talking about biggest and most successful software company in history of mankind. There is got to be better way than ignoring your userbase. I am sure they can provide better font rendering for UWP in low DPI monitors.
Let be honest nobody cared about windows modern apps before integrating them into Windows core itself. Right now every time i open settings app my eyes hurt.
P.S. I do realize most people in HN have high DPI monitor, but if you can just try to use UWP app in 14 inch monitor with 1366x768 resolution (which is more than common in third world countries), and compare it to ClearText.
P.S 2. this is not only for third world countries. As far as I know gamers tend to buy large screen but with 1080p resolution. I tested on it, font rendering on anything less than 200 DPI is fucking nightmare. And doesn't matter how much smoother UWPs animation's are. Or how much their design are cool. When text is ridiculously awful, it doesn't worth using.
www.sven.de/dpi
P.S 3 This is one of the saddest experience I had as SE. Microsoft knew they had desktop users locked in, and because of that they didn't care. Imagine a world which Microsoft had serious competitor in desktop/laptop OS space. I am sure they wouldn't dare to mess with user experience in such way. I am really happy with recent increase in Apple's iMac's and MacBook's.
- grogenaut 10y agolol I have all sorts of issues on the new high dpi computers at work. One of them being the fonts too small (which they actually have a way to fix via zoom now). One of them being random applications can't handle it. like any transition I think it's a mess. I do like being able to zoom the hell out of and shrink the hell out of text though depending on the time of day. As I get older I definitely mess with the font sizes throughout the day a lot.
- 0xFFC 10y agoI do understand what you saying. But I think there is subtle but important difference here. Microsoft deliberately ruined font rendering experience for users who already was using their platform, and didn't care because they knew they had them locked in. But small fonts and etc problems in high DPI monitors raised in kind of adoption old apps (Win32 API) in new technologies (high DPI monitors). This is quite ordinary. Every manufacturer or company will experience something similar eventually.