5 ms·
how realistic is this game's portrayal of circuit building?
by jordache 10y ago
how realistic is this game's portrayal of circuit building?
- nickff 10y agoVery unrealistic; they left out the part where you have to read a few dozen different specification sheets and reference manuals, only to discover that the parts aren't compatible. In reality, circuits are built by making a schematic drawing, then laying out the circuit; many different decisions have to be made, and each of those steps takes days or weeks. In addition, you are probably prototyping important parts of the circuit while doing the schematic or layout; these early tests may be with physical hardware or in some simulation software. Spice simulators are more like an IDE than a video game, but they are very limited.
- HCIdivision17 10y agoI am really excited for future games though. If the pattern holds up, we may just get dozens of badly written manuals and specs to decode! ... It's a bit silly that I'm excited at the prospect for properly terrible docs, but it really would add some fun to it. Just imagine if the components have undocumented features, and once in a while you get one that simply doesn't work as advertised. Beat the game? Get certified!
- nickff 10y agoIt'll be great when you have to read all the errata sheets, and discover that your parts don't do what the data sheets say.
- Tarean 10y agoActually, I think untranslated features are already lart of the game.
- db48x 10y agoYea, I laughed heartily when the boss sent me an (in-game) email saying that features X, Y, and Z aren't actually undocumented; they're right there in the Chinese version of the manual.
- yvdriess 10y agoBut we already ordered a pallet of gizmo-3 cables, that new part only works with gizmo-4! Find a way to make it work.
- qwertyuiop924 10y agoIf it's anything like TIS-100, vaguely realistic, or at least based on real life, but taking a fair number of liberties, and ultimately focused on fun more than realism.