2 ms·
it wouldn't be difficult to adapt my existing codebase for that. It would probably have to involve webhooks or websockets, and games would play out a lot more s
by kevinmchugh 10y ago
it wouldn't be difficult to adapt my existing codebase for that. It would probably have to involve webhooks or websockets, and games would play out a lot more slowly than doing it locally with gems. As is, playing 10000 games only takes about 45 seconds. Running across the web is going to slow that down significantly