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Last week I was at a VR arcade which had a very good setup of Vives, good floor space, good hardware, instructors, etc. It was my first time with VR, and I spen
by aedron 10y ago
Last week I was at a VR arcade which had a very good setup of Vives, good floor space, good hardware, instructors, etc. It was my first time with VR, and I spent about half an hour with the different VR experiences.
It was a lot of fun, and I went and grabbed the entire family and forced them to try it too. They all enjoyed it. Very different experience from anything else.
But since then, I have had no desire to go back and do it again. Nor have any of the family members mentioned it (including three boys between 5 and 12 who love gaming). Nothing about the experience was compelling enough to capture my attention in the long term.
VR has great novelty factor, but no killer apps (yet?).
- drcross 10y agoIt sounds like having a computer without having the internet in 1997. When they add the social factor and include things like being able to do desktop work, in high fidelity while wearing a lightweight pair of shades, its going to change a lot of things.