3 ms·
I've done sonification of data before, and it's not easy at all. This one is really well done -- it's really difficult to get the tonality and rhythm to be plea
by calinet6 10y ago
I've done sonification of data before, and it's not easy at all. This one is really well done -- it's really difficult to get the tonality and rhythm to be pleasant as well as accurately represent the data. Nice work whoever built this!
- ahabman 10y agosonification of data sounds wonderful. any examples?
- markcerqueira 10y agoI replied above with another example of sonification of a StarCraft 2 game in real-time. There's a link to a video of a performance there and here [1] is the paper we wrote for the NIME conference. [1]: www.nime.org/proceedings/2013/nime2013_146.pdf
- deleted 10y ago[deleted]
- markcerqueira 10y agoA few years ago some friends and I did real-time sonification of a game of StarCraft 2. Granted I didn't do the musical part, it didn't seem to be too hard to make it sound good. I guess the challenging part is to not to be overwhelmed by the data coming in. This [1] was the first performance of it at CCRMA at Stanford. We spruced it up a bit before we did the performance in Korea. [1]: https://www.youtube.com/watch?v=WisMhY5BWa4 https://www.youtube.com/watch?v=WisMhY5BWa4