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Quake actually had a better modding scene in terms of creativity. But HL gave us TF in its present form, and CS and NS1, so it gets all the credit.
by qwertyuiop924 10y ago
Quake actually had a better modding scene in terms of creativity. But HL gave us TF in its present form, and CS and NS1, so it gets all the credit.
- k__ 10y agoYes, I read that too. Like I said, I got most of my stuff from gaming magazines before I had Internet, and I almost never saw any Quake mods on their CDs. On the other hand, I was rather young when Quake was "a thing" and just started with PC gaming. I found out about these magazines a few years later.
- qwertyuiop924 10y agoYep. And HL was really where the mod scene went. From there, the MP component did stuff with Quake 3. Who knows what the rest of it did.
- mercer 10y agoUnreal Tournament had a decent mod scene too though, and it was only with HL2's Source Engine (and I suppose Valve's active support of modding) that I saw people leave that scene. I only worked on mods for UT and the original Jedi Knight, and I've only heard second-hand that UT and Quake (3? 2?) were easier to mod than HL1, so I might be wrong. And compared to Jedi Knight and its only editor(s) being user-made, all these games were easy to mod!
- qwertyuiop924 10y agoWell, you barely hear about the UT mode scene. Now think of three Quake mods, quick: Team Fortress, Quake Chess, AirQuake, ThreeWaveCTF, Xonotic (kinda, sort-of) Think of three Half-Life mods, as fast as you can: TFC, Counter-Strike, Natural Selection, Sven Co-op, Science & Industry Think of three Quake 3 mods, as quickly as possible: OSP, CPMA, ThreeWave (again), OpenArena Think of three Doom mods/mappacks, fast: Memento Mori, Brutal Doom, Batman Doom, Russian Overkill, The Sky May Be, Tech Gone Bad, and so many more Think of three Minecraft mods, as fast as you can: Thaumcraft, IC2, Buildcraft, Forge, FMP, Thermal Expansion, Better Than Wolves, RedPower, NEI, Ars Magica, Applied Energistics, Aether Mod, Tinker's Construct. You want more? Think of three UT mods: Ummm... Errrr... Ummm... If you count mappacks, somebody might have made a version of Aerowalk for it? Now, that's just me, but I doubt others would have dissimilar responses.