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I don't think this is about creating realistic scenarios, but about finding out what people take into consideration when making moral judgements. The experiment
by fela 10y ago
I don't think this is about creating realistic scenarios, but about finding out what people take into consideration when making moral judgements. The experiment seems to be designed to gather as many such preferences as possible.
The hope must be that if people consistently prefer saving the life of young people in this made up scenario they will have similar preferences in a more realistic scenario. Of course weather such a generalization holds will have to be confirmed by further studies. But this seems like a good first step to explore moral decisions more.
- Frompo 10y agoThis study will learn things about how a biased sample of the population answer choices in a simple game depending on the context given; extrapolation from that basis to anything wider, for example the notion that the players view these choices as "moral" requires far more work. It is well known that people use games for escapism, so it does not seem straightforward that the decisions they make in a game always map cleanly to their real opinions just because you put "moral" in the title of the game. Its also worth keeping in mind that moral decisions have been explored for quite some time, and the novelty here is mainly the mode with which the population is sampled.