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Does anyone know a nice guide about how these things are made? Real code examples aren't really necessary, I'm more interested in the setup and choices made. (L
by WildGreenLeave 10y ago
Does anyone know a nice guide about how these things are made? Real code examples aren't really necessary, I'm more interested in the setup and choices made. (Like, how is the world made, how are the planes flying, what is the server side technology behind it, how is the 3d effect created, library or all plain webgl stuff, and so on)
- mattdesl 10y agoI've written a few blog posts and articles on WebGL. Not the same sort of projects, but some similarities in the rendering techniques. https://mattdesl.svbtle.com https://mattdesl.svbtle.com https://github.com/Jam3/jam3-lesson-webgl-shader-intro https://github.com/Jam3/jam3-lesson-webgl-shader-intro
- hurricaneSlider 10y agoYou've got some awesome tutorials Matt, they were some of my first exposure to the graphics pipeline
- scottydelta 10y agoHere is a very detailed article/tutorial about creating a very similar game: http://tympanus.net/codrops/2016/04/26/the-aviator-animating-basic-3d-scene-threejs/ http://tympanus.net/codrops/2016/04/26/the-aviator-animating...