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The last really intuitive, approachable GUI, I think, was in trueSpace 3D (the "classic" interface that went back to Caligari on the Amiga; they added an awkwar
by stan_rogers 10y ago
The last really intuitive, approachable GUI, I think, was in trueSpace 3D (the "classic" interface that went back to Caligari on the Amiga; they added an awkward "just like the other guys" interface to later versions, and the gratis abandonware version only has that awkward interface). It's really a pity they couldn't keep up with the materials and render engines when it mattered; by the time they caught up with everyone else, the product's reputation as something that had gone from amazing (on relatively primitive machines) to "just a toy" was pretty much sealed, and there was no way back into the game.