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I'm very experienced in 3ds max (20 years) and I've tried to adapt to blender some 15 times and it's not for me. Max is just more intuitive, which is a shame be
by ino 10y ago
I'm very experienced in 3ds max (20 years) and I've tried to adapt to blender some 15 times and it's not for me. Max is just more intuitive, which is a shame because I'd rather work on linux or osx than windows.
Similarly I use Sublime Text and I've tried vim some 10 times and it's also not for me.
- khedoros1 10y agoI love vim, and I love Blender, and I've been using Blender on and off at a hobbyist level for about 15 years now. I hadn't made the connection before, but I suppose they do have certain modes of thought in common. Both have a pretty bad learning curve, but I really enjoy all that you can do with them after learning. I also used 3DS Max around version 4 for a class. The UI was more intuitive, and I felt like it would be comparatively painless to learn to do some impressive things relatively quickly...but doing 3D work as a hobbyist, and not one with much money when I was the most interested, Blender became my default. Gmax was pretty cool too, but at the time I was more interested in making pretty renders on a Linux machine, and less interested in creating game content on a Windows machine.