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EVE still uses sharding in a sense. One system cannot scale over more than one server. So when you jump through a gate or bridge, you are probably connecting to
by elsonrodriguez 10y ago
EVE still uses sharding in a sense. One system cannot scale over more than one server. So when you jump through a gate or bridge, you are probably connecting to another server. This limitation shows itself when a system suddenly becomes the flashpoint for a ridiculous battle, and CCP has to scramble and move the system to a beefier server.
- yazaddaruvala 10y agoTotally true. If it came across like I meant EVE has no sharding mechanism, my bad. > One system cannot scale over more than one server. In this regard, Blizzard's dynamic realms are really interesting. Ideally, we can move to a world, where even single "systems"/"zones"/"areas" are able to scale horizontally. I have zero experience with it, so I don't know if it can practically scale to solve this problem, but http://www.paralleluniverse.co/spacebase/ http://www.paralleluniverse.co/spacebase/ has a really cool set of features that MMOs could take advantage of.