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Pokemon Go uses sharding called "the real world". The fact that it's technically one world is wholly immaterial. I'd wager that at any point in time WoW dealt
by revelation 10y ago
Pokemon Go uses sharding called "the real world". The fact that it's technically one world is wholly immaterial.
I'd wager that at any point in time WoW dealt with higher player densities than Pokemon Go, realms or no realms. Certainly higher data densities with VASTLY higher latency requirements.
Of course in EVE, when the whole Python shambles eventually crumble under the load, they just slow down time. I also think there is some Excel spreadsheet you are supposed to fill out prior to a battle so they can deploy some more Cython before that epic MMO experience.
(I think EVE is great, it's just also a hilariously convoluted Python hack sending serialized objects rivaling XML in complexity over TCP. Not much leverage in that for other game types.)
- alasdair_ 10y ago>I'd wager that at any point in time WoW dealt with higher player densities than Pokemon Go, realms or no realms. How much are you willing to bet? I'd definitely take that bet.