4 ms·
The first line of the post explicitly makes a distinction between "software" and "hard tech". I really challenge the accepted wisdom of "build something tiny a
by hoodoof 10y ago
The first line of the post explicitly makes a distinction between "software" and "hard tech".
I really challenge the accepted wisdom of "build something tiny and iterate" as being the only way to build software.
- paulryanrogers 10y agoGames can be really complex 'hard-tech', but compare Elite Dangerous's small+ iterative to Star Citizen's big+all-at-once approaches. Even with things like nuclear energy and particle colliders I'd guess those who succeeded probably started small and iterated.
- tedmiston 10y agoOf course there are many approaches to build software [1]. I also read that comment as more of a philosophy for product development than software development. [1]: https://en.wikipedia.org/wiki/Software_development_process#Approaches https://en.wikipedia.org/wiki/Software_development_process#A...