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I'm more interested in how far popularity has crashed. I was previously interested in the game but Niantic has shown zero interest in being responsive to the c
by ihsw 10y ago
I'm more interested in how far popularity has crashed.
I was previously interested in the game but Niantic has shown zero interest in being responsive to the community's concerns.
- elsonrodriguez 10y agoDeeper than that, I don't think Niantic has shown any real interest in either Pokemon itself,or the game mechanics behind its longevity.
- itcmcgrath 10y agoWired has some stats from a 3rd party: https://www.wired.com/2016/09/pokemon-go-just-fine-without/ https://www.wired.com/2016/09/pokemon-go-just-fine-without/
- elsonrodriguez 10y agoI get that it's a successful game, but what's wrong with a bigger success? Especially a success that they went out of their way to avoid by creating a new battle system instead of using what's already there.
- jandrese 10y agoThere have been a few numbers about the crash. It's there, but Pokemon Go still remains one of if not the most popular mobile game on a day to day basis. Even with the servers stabilized the game has plenty of other issues that need addressing. The "nearby Pokemon" window is still broken and shows no sign of ever getting fixed. People in suburbs and rural environments are still stuck playing in extra grindy hard mode. The distance tracking has a speed limit that is way too slow (10.5kph) and noisy so it largely fails if you jog and or get on a bike. The gym battles are comically out of balance (slow defensive Pokemon are blatantly overpowered). They shouldn't be hard problems to fix but Niantic doesn't seem interested. They toyed with a half-fix to the nearby Pokemon window, but only deployed it in their hometown and then seemingly forgot about it. It's clear the client has enough data to do the launch style footsteps (see: all of the PokeRadar apps on the store), but for some reason Niantic has no interest in re-enabling it.
- shkkmo 10y ago> It's clear the client has enough data to do the launch style footsteps (see: all of the PokeRadar apps on the store), but for some reason Niantic has no interest in re-enabling it. I've always suspected that was because they quickly realized that getting pokemon to not spawn in dangerous spots was an insurmountable task, so having tracking that encourages players to go to those locations was asking for even more lawsuits that what they face currently for that issue. edit: added quote I was responding to
- dilap 10y agothat's quite sad if we live in a legal environment that games that tell you "go here" basically can't be made. :-/
- wingerlang 10y agoOr.. just don't point people to private property? Plenty of public space available.
- jandrese 10y agoFinding a map for the entire world that denotes what is public and what is private property is going to be difficult.
- dilap 10y agoi don't think private property was the main problem, but just people getting into dangerous spots anywhere, including public property. making a map of private vs public is hard but not impossible; dangerous vs not dangerous: impossible.
- makomk 10y agoYeah. Ingress solved this problem by only having the equivalent of Pokemon Gyms and not spawning anything at random locations, so they could fully curate where they were directing users too - and even then it required a certain amount of common sense and local knowledge from players.