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On one hand handling such huge amount of traffic is crazy hard and an amazing accomplishment however the tone of the blog is off putting because of just how muc
by wnevets 10y ago
On one hand handling such huge amount of traffic is crazy hard and an amazing accomplishment however the tone of the blog is off putting because of just how much a trainwreck it was from the users point of view.
- dmix 10y agoYeah the graph indicates resource demand rather than user playability. This is why it's critical for KPIs/metrics to be grounded in reality. Reality being that data reflects your business objectives - which in this case is the user was able to enjoy the experience. From watching my partner play the game (from Canada), the scaling issues went on for days and it serverly hampered her enjoyment of the game. This should be a cautionary tale of having worse case scenario planning at launch time, which a large organization like Nintendo should have factored in (when planning with Niantic). This article doesn't fairly reflect that. But maybe they are acting confident now because they will be better prepared next time? They can point to Pokemon Go to why you need experts who have been through the trenches of a rocky high-traffic launch.
- brazzledazzle 10y agoIt's probably because their KPIs/metrics are in fact grounded in reality, the reality of being the cloud platform provider. This isn't a blog post by Niantic.
- dmix 10y agoRight the KPIs were Google's not Niantic... there's an interesting story here that's being glossed over as a result.