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Hardware and software both suffer, and both seem to come from a sense of “well we’re just gonna do it this way now, having put no thought into it at all, and yo
by makecheck 10y ago
Hardware and software both suffer, and both seem to come from a sense of “well we’re just gonna do it this way now, having put no thought into it at all, and you have to deal with it”.
For instance, there was absolutely zero reason to release an “update” to GarageBand that outright removed a substantial number of features and destroyed backward-compatibility (I don’t think I had a single song that even SOUNDED THE SAME after opening it in the “improved” version; many settings were just thrown out, or hard to find because they were just moved for no good reason). This is just plain stupid management: inept decision-making that shows a complete lack of respect for the financial and time investments made by previous customers.
And hardware decisions have felt the same. Not only was the Mac Pro not what Pros really needed but even the damn web site for the thing made it impossible to really understand what the machine could actually do. I didn’t want to sit through animations and fancy scrolling just to find a data sheet. You have to have end-to-end, seamless understanding of what you’re trying to do in an endeavor, and this is clueless behavior.
And one last factor makes me wonder: when Apple does so well in the stock market, what does that do to employees? It probably doesn’t take a lot of massive profit from stocks to make people reconsider their jobs; I figure there have to be a few new millionaires who just decided to leave, causing perhaps entirely new teams to take over some projects.