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I'm very interested is streaming 3D content creation UIs. A major issue with virtual filmmaking is the datasets are huge, which makes it very, very difficult t
by erichocean 10y ago
I'm very interested is streaming 3D content creation UIs.
A major issue with virtual filmmaking is the datasets are huge, which makes it very, very difficult to work with a remote team, because you can't effectively get the dataset to people's machines even just to work on.
What I'd like to do is host our dataset AND the 3D content creation apps on our own hardware at Switch (in Las Vegas), and then have our employees and contractors throughout California access 3D content creation apps remotely, via something like your streaming approach.
Thoughts?
- chrisd1100 10y agoWe've heard of something like this before, and while we're very much focusing on gaming right now, our goal is to make Parsec general purpose enough to fit into a lot of different use-cases. I see no reason why it couldn't be used for what you're describing.
- erichocean 10y agoObviously, remote desktop "works" (as in: functions) today, we just want something with better performance, specifically, lower latency. :)
- kayoone 10y agoI just tested this service with a full blown 3D Development Environment like Unity3d using an AWS Instance and it works amazingly well and is very responsive. Through Amazon Gigabit connection everything installs in seconds as well. I had a fairly low resolution (800p) set, but i can totally see this being viable for CAD/3D Development etc.
- erichocean 10y agoThanks for the feedback!