4 ms·
Well, that content has to take some form. Previously it was all about skeuromorphic design, to make things look like their real-life equivalent. Then, the bala
by adyus 10y ago
Well, that content has to take some form. Previously it was all about skeuromorphic design, to make things look like their real-life equivalent.
Then, the balance swung to the other extreme, with completely-flat design. Things were decidedly 2D and "digital".
Material Design is Google's attempt (among others [1]) to standardize while providing subtle cues of depth and interaction.
[1] - https://www.lightningdesignsystem.com/ https://www.lightningdesignsystem.com/