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In fairness to the person questioning my post, while Apple does not prevent it absolutely, there is a question of degree. I am writing a Go game for "mobile co
by raganwald 17y ago
In fairness to the person questioning my post, while Apple does not prevent it absolutely, there is a question of degree.
I am writing a Go game for "mobile computers." When I set out to do so, I had a variety of options available to me, and I selected web application as best for my purposes.
Apple is absolutely reducing the number of options for developing applications on multiple platforms available to the developer. Clearly there are still some left, so no they are not preventing it but in some sense they are hampering it.
That may not be enough to be considered anti-competitive, and they may not have a monopoly, but I certainly appreciate that developers may not like it. But not liking something doesn't mean it's wrong or illegal.
If Apple starts bundling a Go application with iPhone I won't like that either!
- mbreese 17y ago>I certainly appreciate that developers may not like it. But not liking something doesn't mean it's wrong or illegal. This is what I think is lost by so many here and elsewhere. I personally don't like the licensing change, but I don't think it's illegal or immoral. That's the attitude that I can't stand. The argument shouldn't be "They can't do that!", it should be "they shouldn't do that, it's dumb". I'm not sure that it is in the best interest of Apple in the long term to limit the toolkits developers can use. But those are the terms of playing ball with Apple. I suspect that most developers will just abide by the new rules, but Apple is setting itself up to miss out on some apps because of it. I think they just calculated that they have enough critical mass to not care.