3 ms·
Me and a partner have been developing a game for the release of Daydream this year on Unreal. We are hobbyists who decided to take a stab at doing something mor
by markatkinson 10y ago
Me and a partner have been developing a game for the release of Daydream this year on Unreal. We are hobbyists who decided to take a stab at doing something more professional. My concern is that just because we lack a track record of game development we will get rejected from DAP.
Now there is a mad rush to get a website up, and content on the internet for the curators. I must be honest I didn't see this one coming!
Anyway, we are excited to get our content out there and have put in a lot of time and research into understanding what makes a good game. From consistent and strong game thematic, to many many hours of play-ability testing. Will definitely post a link to HN once we have our content up.