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No, a game engine could be a collection of classes or functions that perform common game-related tasks; like a library. There's no reason it needs to include an
by xsmasher 17y ago
No, a game engine could be a collection of classes or functions that perform common game-related tasks; like a library. There's no reason it needs to include an interpreter, alhough using a scripting language for some parts like AI and level triggers is convenient.