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Portability work started nearly 2 decades ago. .NET has been multiplatform from the start. Around the first release they even had an "open" source version that
by MichaelGG 10y ago
Portability work started nearly 2 decades ago. .NET has been multiplatform from the start. Around the first release they even had an "open" source version that ran on BSD, thought not with all the libraries.
- rch 10y agoI get that you can jump through certain hoops to make cross-platform development possible, but the applications I've seen are 'all-in' with MS (even to the point of inappropriately depending on system services like ftp). Portability simply isn't the norm, and it's disingenuous to claim otherwise.
- sjellis 10y agoYes, please let's not try to revise history. I've seen Microsoft evangelists play games like this, and IMO it's a terrible way to promote your preferred platform. .NET Core will stand on it's own merits, it doesn't gain from inaccurate statements about the past.
- MichaelGG 10y agoThe actual design and standard are designed to be multiplatform. You can see it in a lot APIs, like Environment.NewLine -- not needed if you only target Windows. MS released Rotor as a proof of concept. It's just an argument over implementations, which were admittedly lacking. And the standard parts are smaller than the whole .net bits MS shipped.
- fail2fail2ban 10y ago.NET was multi-language and C# was an open standard; .NET itself was not multi-platform. I was there at the start. I was a beta tester for the first Visual Studio.NET. The reason Mono exists is because C# is an open standard and Miguel and Xamian (or whatever they were calling themselves then) were able to create .NET from the ground up, called Mono. https://en.wikipedia.org/wiki/.NET_Framework https://en.wikipedia.org/wiki/.NET_Framework
- deleted 10y ago[deleted]
- ppog 10y agoI think MichaelGG is thinking of the Rotor "shared source" implementation for BSD, which was released around the same time as .NET for Windows as a proof of concept for implementing the .NET standards on other platforms. (These standards included CIL and the Common Type System, not just C#.) But as Michael says though it fell way short of full .NET, lacking many libraries and a lot of the optimisations of the Windows .NET implementation; and it wasn't open source in that you couldn't fork it, you could only look at the code 'under glass.'
- MichaelGG 10y agoThe .NET design has always been multiplatform. MS has released code over a decade ago to demonstrate this: https://msdn.microsoft.com/en-us/library/cc749640.aspx https://msdn.microsoft.com/en-us/library/cc749640.aspx