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Sega VR was never released due to many of the same issues that made Nintendo's Virtual Boy a failure. Among these were how expensive the unit was, its poor grap
by supernintendo 10y ago
Sega VR was never released due to many of the same issues that made Nintendo's Virtual Boy a failure. Among these were how expensive the unit was, its poor graphical capabilities and most notably its eyestrain / headache inducing effects after a short period of play time [1]. However, as with all things SEGA at least we got a cheesy keynote presentation out of it [2].
[1] https://web.archive.org/web/20100114191355/http://sega-16.com/feature_page.php?id=5&title=Sega%20VR:%20Great%20Idea%20or%20Wishful%20Thinking https://web.archive.org/web/20100114191355/http://sega-16.co...?
[2] https://youtu.be/yd98RGxad0U https://youtu.be/yd98RGxad0U
- Macsenour 10y agoTo be blunt, it made people sick. I was there, I saw the queazy faces at the end of the demo. I was "hardware boy" in the producer ranks and when that came up, I passed. I'm not sure they would have given it to me, but I made it clear I would not want to work on it.
- oliv__ 10y agoHaha amazing keynote.