3 ms·
Possibly, but one thing the article doesn't address is the computational costs of doing the convolution. Because you have to store an intermediate representatio
by zo7 10y ago
Possibly, but one thing the article doesn't address is the computational costs of doing the convolution. Because you have to store an intermediate representation of the image for every convolution kernel that you use, you start to eat up memory in the GPU. I think processing should be quick enough that you could generate animations in real-time, however.