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Anecdotally at least I use an alternative non Adobe compiler to generate my SWF games. So for me the reach of the Flash player, and by extension the SWF format,
by reitzensteinm 17y ago
Anecdotally at least I use an alternative non Adobe compiler to generate my SWF games. So for me the reach of the Flash player, and by extension the SWF format, is the most important thing.
I consider the development tools to be poor if you're primarily writing code (and this includes Flex), but they seem great for editing simple animations visually.
- jxcole 17y agoI am a decent coder and I've always been interested in developing games. I am a big fan of your web-site and I think you really know what your doing. I would be really interested in the specifics of what types of development tools you use. Do you think you could provide links? Much appreciated!
- reitzensteinm 17y agoHey, glad you like my games! I'm using Haxe with FlashDevelop currently, which you can find at: http://haxe.org/ http://haxe.org/ http://www.flashdevelop.org/wikidocs/index.php?title=Main_Page http://www.flashdevelop.org/wikidocs/index.php?title=Main_Pa... Everything else I've written in house, so that's about all there is to it. If you have any further questions, my email is in my profile...