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Agreed. I'm working on a game for release in a couple months, and last week had wrapped up a two week project building a nice system for scripting game objects
by kleinsch 17y ago
Agreed. I'm working on a game for release in a couple months, and last week had wrapped up a two week project building a nice system for scripting game objects using Lua. I'm now in the process now of scrapping it and going back to C++ for game logic. I guess the bright side of this is that I didn't have that much script code written yet, so I don't have to port too much. :P