3 ms·
I remember this. I used to have an SGI O2 and had PS3 installed. It was multi window, which was incredibly annoying, but it was pretty much how most IRIX UI wor
by mstade 10y ago
I remember this. I used to have an SGI O2 and had PS3 installed. It was multi window, which was incredibly annoying, but it was pretty much how most IRIX UI worked back then.
I did one of my first paid graphic design assignments on it. It was an A2 poster for a circus, and I remember it took forever to render filters – blurs in particular! These days you can do all your work on low resolution copies and just apply the transforms to higher resolution when you need it, but you couldn't then. Or at the very least, I didn't know how to.
The suspense in waiting for that progress bar to reach the finish line...