4 ms·
> I remember for ages PS fans were complaining about how GIMP had a multiple window layout, and how unnecessarily complex that was, and they wanted a single win
by notalaser 10y ago
> I remember for ages PS fans were complaining about how GIMP had a multiple window layout, and how unnecessarily complex that was, and they wanted a single window layout. So the volunteers who work on GIMP eventually came out with a single window layout.
Ironically enough, Photoshop itself used to have a multiple-window layout, in its Unix versions: http://i.imgur.com/Lzlbyp9.jpg http://i.imgur.com/Lzlbyp9.jpg .
(That's an IRIX system, see author's explanation at https://www.reddit.com/r/unixporn/comments/5377kv/4dwm_sgi_irix_photoshop/d7qi4sp https://www.reddit.com/r/unixporn/comments/5377kv/4dwm_sgi_i... )
I wouldn't be surprised if that were where Gimp got its inspiration from.
- mstade 10y agoI remember this. I used to have an SGI O2 and had PS3 installed. It was multi window, which was incredibly annoying, but it was pretty much how most IRIX UI worked back then. I did one of my first paid graphic design assignments on it. It was an A2 poster for a circus, and I remember it took forever to render filters – blurs in particular! These days you can do all your work on low resolution copies and just apply the transforms to higher resolution when you need it, but you couldn't then. Or at the very least, I didn't know how to. The suspense in waiting for that progress bar to reach the finish line...
- Annatar 10y agoI remember this. It was 1995, and I ran Photoshop 3.0 on my SGI Indigo2 R10000 at work. I remember it being fast and very slick.