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Currently reading The Pixar Touch by David A. Price and they talk a lot about the types of software and standards for rendering they had to create over the year
by mp3jeep01 10y ago
Currently reading The Pixar Touch by David A. Price and they talk a lot about the types of software and standards for rendering they had to create over the years. Incredibly interesting looking back at what they were able to achieve. A talented crew for sure.
For those interested: https://www.goodreads.com/book/show/2632830-the-pixar-touch https://www.goodreads.com/book/show/2632830-the-pixar-touch
- Cyph0n 10y agoThanks for the recommendation. I've always been interested in the rapid rise of Pixar and the consistency in quality they've maintained for these past two decades.
- santaclaus 10y ago30 years! Although they started out in hardware... talk about a pivot.
- mp3jeep01 10y agoEvery step of the way they were scheming how to get to feature films -- everything in between sounds like a means for resources (money, hardware, people, so on so forth).
- SnacksOnAPlane 10y agoI just finished Creativity, Inc. and it was a pretty good look at how Pixar evolved. Also highly recommended.