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That's exactly right. It's just a general term nowadays for embedding pre-computed information into an asset for the purposes of optimizing the rendering of tha
by adrianm 10y ago
That's exactly right. It's just a general term nowadays for embedding pre-computed information into an asset for the purposes of optimizing the rendering of that asset. Of course, you need a renderer capable of understanding how to make use of this information to properly reconstruct the scene, hence standardization like the Alembic format is useful.