4 ms·
The Hastings brothers (who were actually down the hall from us when we were writing Crash) are really awesome coders. Even so, however, I don't think Spyro for
by dmbaggett 10y ago
The Hastings brothers (who were actually down the hall from us when we were writing Crash) are really awesome coders. Even so, however, I don't think Spyro for PS1 actually had anywhere near Crash's effective polygon count. Crash himself was over 750 polygons, which was not bad for an entire frame of a PS 1 game.