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Wonderful. Glad I recently added OCSP support to servers. Arg! So does this affect TLSv1.2 only servers that do NOT support client renegotiation of any type?
by beezle 10y ago
Wonderful. Glad I recently added OCSP support to servers. Arg!
So does this affect TLSv1.2 only servers that do NOT support client renegotiation of any type?
- deweerdt 10y agoThis is the only claim that i've found saying that throttling (or disabling, for that matter) renegotiation would prevent the issue: https://twitter.com/Unreal_IRCd/status/778975019829489664 https://twitter.com/Unreal_IRCd/status/778975019829489664 The advisory makes it sound like that would be the case, but it would have been great if that was explicitly stated.