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Programming quantum computers using 3-D puzzles
- monkeyshelli 10y agoThis is the prototype that they did (requires the Unity3d browser-plugin): http://www.mequanics.com.au http://www.mequanics.com.au Which is kinda neat!
- Iv 10y agoOh! The article is out, neat! I worked on the library testing permutations of the 3d circuits but I doubt I can answer most of the quantum computing related questions that will happen here...
- IIAOPSW 10y agoI've met Simon before and could maybe answer some of the QC questions.
- stared 10y agoSpeaking about quantum puzzles - I am developing one with photons: http://quantumgame.io/ http://quantumgame.io/ (open source in JavaScript, so you are invited to contribute!). So far with a single photon, but even it is challenging (to my own, a quantum physics PhD, surprise).
- rubidium 10y agoNicely done on the game! Reminded me of the long nights in the lab setting up optical fibers, cavities and lasers. But the game makes it much easier to align :)
- stared 10y agoI started my quantum adventure from an optical laboratory. And yes, even setting up an interferometer was a challenge. Here everything is fixed, discrete and simple. Yet, the simulation is real. :)
- kowdermeister 10y agoThis is brilliant :) You've successfully beam-splitted my friday-productivity :)
- stared 10y agoThis comment made me smile (a quantum joke? a productivity joke? its superposition?). If you don't mind: https://twitter.com/quantumgameio/status/779341744848642049 https://twitter.com/quantumgameio/status/779341744848642049 :)
- devitt 10y agoHappy to talk to anyone about the project. The prototype does indeed use the unity web browser (which as you all know is becoming more and more troublesome with browsers), If people reach out to me on twitter (@mequanics) I am happy to provide Mac and Win32 binaries to play with - Simon