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But nobody can afford to fix their gamma handling code for on-screen rendering, because all the screen fonts we use were designed with the assumption of wrong g
by panic 10y ago
But nobody can afford to fix their gamma handling code for on-screen rendering, because all the screen fonts we use were designed with the assumption of wrong gamma treatment, which means most text will look too thin after the change.
OS X dilates glyphs when using (linear) LCD antialiasing to counteract this effect. Chrome was having problems getting consistent text rendering in different contexts because of this dilation: https://lists.w3.org/Archives/Public/www-style/2012Oct/0109.html https://lists.w3.org/Archives/Public/www-style/2012Oct/0109....