3 ms·
Action! rocked! So fast to compile and run. Too bad it came along too late in the Atari lifecycle to matter. It's big trick was to disallow recursion, which mea
by floggle17 10y ago
Action! rocked! So fast to compile and run. Too bad it came along too late in the Atari lifecycle to matter. It's big trick was to disallow recursion, which meant local variables and function args/results could be allocated statically, which worked around the 6502's limitations.