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> have played great Chinese games with impressive graphics, deep historically-informed game worlds and references to poetry, literature, art, philosophy Can yo
by idra 10y ago
> have played great Chinese games with impressive graphics, deep historically-informed game worlds and references to poetry, literature, art, philosophy
Can you please name some examples? I'd love to check them out.
> I also think you are confusing nationalism with cultural touchstones
You have a point here. After re-reading the post, I wanted to add "and a lack of awareness of the outside world and culture", but it was already too late to edit it.
> the US did the same for almost every modern conflict to date
This is whataboutism, we're not talking about the US.
> I never heard about banning traditional characters
Well, see the link in my original post.
- contingencies 10y agoCan you please name some examples? As I said I'm not much of a gamer, so I don't often play Chinese games. However, as early as 10 years ago I played an amazing Three Kingdoms style game where the feel was like being inside a moving version of a traditional Chinese watercolor painting ... clouds floating around, inkbrush style architecture and characters, etc. Unfortunately, I don't know what the name was. However, if that was 10 years ago I'm sure there's better out there now. I do remember that it was in traditional characters! lack of awareness of the outside world and culture This is pretty rude and baseless. There are interesting statistics about Americans placing major countries on maps, and I'd wager China has more foreign media consumption than the US. This is whataboutism No, I was pointing out the senselessness of your line of argument and mode of reasoning. If you can think of an -ism for that, go ahead. Perhaps logic-ism? the link in my original post The only thing the link says is that rules for approval of games to be published in the mainland include that they have to be in simplified characters (traditional character games, such as those from Taiwan or Hong Kong, have to be translated first). That's not very strange, it's like saying "games in Turkey have to be written in Turkish (not Arabic)" or "games in Croatia have to be written in Romanized form (not Cyrillic)". It's just the dominant method of writing, where others exist. I wouldn't go so far as to say it's censorship in any form, just a basic enforcement of the country's existing standardization, which brought 1 billion+ people to literacy in the last 100 years. That's a pretty good achievement in my book, which is good reasoning for a whole lot more than the government asking games publishers to spend $0-100 flipping strings local market. Pro-tip: You can do this automatically, almost always well enough to perfect, using a lovely part of the Wikipedia codebase - https://phabricator.wikimedia.org/diffusion/MW/browse/master/languages/data/ZhConversion.php https://phabricator.wikimedia.org/diffusion/MW/browse/master... - instantly, automatically, for free.
- idra 10y ago> There are interesting statistics about Americans placing major countries on maps I think you need to look up what "whataboutism", or "appeal to hypocrisy" means: https://en.wikipedia.org/wiki/Whataboutism https://en.wikipedia.org/wiki/Whataboutism > I'd wager China has more foreign media consumption than the US. With Hollywood being located in the US, I'd be surprised if this wasn't true. > The only thing the link says is that rules for approval of games to be published in the mainland include that they have to be in simplified characters This is a quote from the linked article: "SAPPRFT’s rules also forbid the use of traditional Chinese characters." How is this not "banning traditional characters"?
- contingencies 10y agoI think you need to look up... To support your 'Chinese games suck because the Chinese market sux because Chinese people suck' argument, you claimed that Chinese people have no idea what's going on outside the country, which is an offensive and baseless statement. If anyone needs to brush up on reasoning, it's you. With Hollywood being located in the US, I'd be surprised if this wasn't true. It may surprise you that some of the more intelligent television and film produced does not come from America and finds huge popularity in China. One recent example is Black Mirror[0], a series of seven sketches pregnant with social commentary of the likes rarely found in US film production. China loved it. I note someone is busy making a US version... to follow your reasoning in jest, no doubt because they are dumbing it down for the dumb audience who have no idea what's going on outside of their own country. [0] https://en.wikipedia.org/wiki/Black_Mirror_(TV_series) https://en.wikipedia.org/wiki/Black_Mirror_(TV_series)
- idra 10y ago> If anyone needs to brush up on reasoning, it's you. I think you really need to look up what "whataboutism" means :)
- kkarakk 10y agowow you are really pushing your angle of china making good games by showing us how china likes western tv! you haven't been able to name one good game(except something you have nostalgia goggles about and that you can't even name). so far it seems like you're avoiding the facts in order to feel good about being/working in china. also the original poster never said the chinese people suck, he said that their attitude to culture is very close minded(which from my exploration of their gaming and geek culture seems to be true- everything has to be related to their history in some manner, novel ideas rarely take off) and market forces driven by the government produce drivel