4 ms·
Don't game consoles have expensive, compulsory SDKs?
by sant0sk1 17y ago
Don't game consoles have expensive, compulsory SDKs?
- jrockway 17y agoYeah, and that's why your console spends 90% of its life powered off.
- sant0sk1 17y agoDon't get me wrong, I think it is a stupid policy even for Nintendo, Sony et al. My point is that stupid != insane.
- nfnaaron 17y agoInsanely stupid then.
- commieneko 17y agoI thought that was because I had to go to work...
- CamperBob 17y agoYes, and none of them have ever included a rule against cross-compiled code, to the best of my knowledge.
- MichaelGG 17y agoRight, none of them have the complete monopoly to insist on exclusive titles. Notice how big a deal they make it when they do get a studio to do an exclusive. Apple can get away with this for now, then when WinPhone7 comes out (or somehow they get some real competition), start backing off if they need to. In the meantime, they'll build up more developers that have developed skills in iPhone only tools.
- oconnor0 17y agoEven if they do you can still write your own languages that compile down. Ala: http://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp http://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp
- vegashacker 17y agoNo, that's exactly what the terms are saying you _can't_ do. If you used something like GOAL, you wouldn't be starting out in Objective C, and thus you'd be in violation of the new terms.
- NickPollard 17y agoHe was referring to game consoles, for which you _can_ use other languages to compile down from, so they are less restrictive than the iPhone.
- vegashacker 17y agoThanks. Sorry, I misread. And that's an interesting point too, because until now, an argument I commonly heard in support of Apple was, "At least the App Store is better than the console game environment."
- sgoraya 17y agoYes, but you are not restricted in what tools you can use to develop and compile your code.