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Except it's not a language implementation detail, it's part of what the language is. You might as well ask why a user of another language needs to know what a
by Vendan 10y ago
Except it's not a language implementation detail, it's part of what the language is. You might as well ask why a user of another language needs to know what a class is, or how inheritance works. Too many people seem to be assuming "Oh, it's like void*, so it must act like that always!", but it's not.
- catnaroek 10y ago> Except it's not a language implementation detail, it's part of what the language is. Okay, but what was the rationale for designing the language like that?
- jerf 10y agoThe last bit of information you need to understand that is that unlike some other languages you may be used to, "nil" is a perfectly valid value for a pointer to have. You can write methods like this: func (o *Object) ReturnSomething() int { if o == nil { return 0 } return o.SomeOtherValue } It is also therefore legal to return in an interface value a nil pointer to a struct of a particular kind, and therefore "an interface containing a nil pointer of a particular type" and "an interface containing nothing at all" are fundamentally different things that can not be collapsed together. So as Vendan says, it is just part of the language. All languages have this sort of wart in them, where two or more perfectly sensible decisions interact to create something that isn't sensible at first glance. (I'm still in favor of going back in time and changing Go to have non-nillable values, but that ship has certainly sailed.)
- catnaroek 10y ago> unlike some other languages you may be used to, The languages I'm used to don't even have `nil`. > "nil" is a perfectly valid value for a pointer to have. So, just like C and Java. I don't see the difference. > You can write methods like this: (snippet) Oh, now I get it: `nil` itself isn't a value. `nil` is syntactic sugar that expands into a nil value. (In other words, confusingly enough, `nil` and “nil value” are different things!) This is unlike Java, where `null` itself is a value. It would be very helpful if people described things precisely. > All languages have this sort of wart in them, where two or more perfectly sensible decisions interact to create something that isn't sensible at first glance. This means that at least one of the two (or more) decisions was less sensible than it originally seemed. Good design decisions don't introduce warts into a system.
- Vendan 10y agonil doesn't "expand", it's just what it is. You have to bear in mind that methods are roughly syntactic sugar from func (o *Object) ReturnSomething() int to func ReturnSomething(o *Object) int In the first case, it may "seem" that a nil Object would be invalid, but in the second case it's obviously valid, and makes complete sense. It may be described as a "wart", but it makes complete sense to me. The issue is, in my opinion, that people drag their own expectations into programming languages as they learn them.
- pcwalton 10y agoIn this case, Java and C# have the same feature and don't have this behavior around null. I think it's reasonable for people who have seen identical features in other languages to expect similar behavior when learning new ones.
- Vendan 10y agoThey don't have the same feature of "I can call a method on a null value", at least, not that I've seen... You are calling them identical features when the fact is that they aren't. C# and Java both have generics, do they perform identical? Haskell has generics too, but I bet they'd throw a shit-fit if you tried to say "Oh, C# has generics too, so why would I bother with Haskell?"
- catnaroek 10y agoYou can call a method on a null value in Java and C#. It's perfectly defined behavior: throwing a NullPointerException.
- Vendan 10y agoyes, and it's a completely different behavior then Go, where it's perfectly defined as well: you call that method with a nil pointer as the receiver. Please don't act like those 2 behaviors are anywhere near similar.
- pcwalton 10y agoJava and C# also have interfaces and they don't have this strange behavior around null. I don't see how it's any sort of natural consequence of having null plus interfaces. Rather I suspect the reason is that the type equality operator was implemented to check one word and not the other when comparing two-word interface types, and the behavior that resulted was eventually specified instead of changing the implementation to compare both words.
- cakoose 10y agoSometimes you try and make one feature work a certain way and that decision has unintended consequences. Most languages have surprises like this. In this case, it's an implicit conversion from "nil" to the "nil value" of a given type. This is convenient in many cases, but causes confusion in other cases.
- catnaroek 10y ago> In this case, it's an implicit conversion from "nil" to the "nil value" of a given type. Upvoted because of this, because it clarified my earlier confusion. That being said, I don't really agree with the rest.
- kjksf 10y agoIn Go, it's called "zero value", not "nil value". It's also not an implicit conversion from nil to something. Nil isn't a value the way 0 is a value of an integer or "foo" is a value of string. Per Go spec (https://golang.org/ref/spec https://golang.org/ref/spec) nil is "predeclared identifier which has no type". That implies it doesn't have a value and therefore cannot be converted to a value. Nil is zero value of pointer types (which in practice end up being a pointer whose value interpreted as integer is 0) and also a zero value of interface type (which is interface without a type and without a value) and a few other types.
- zeeboo 10y agoAn interface being equal to nil just because the value it contains is nil would be even more confusing. For example, imagine if you had two interface values, one holding a nil * T and one holding a nil * S. They would both be equal to nil, but not equal to each other, losing transitivity of equality. Also, sometimes nil is a perfectly valid value of something and can implement interfaces. You can call methods on nil receivers because method calls are just curried function applications over the value. It would be odd if the interface compared equal to nil just because I happened to implement it with a value that's valid with nil.
- katcipis 10y agoI had not thought about transitivity on equality, now it makes even more sense to behave like this. Thanks.
- twic 10y agoCouldn't they also be equal to each other? If equality was defined only in terms of the value and not the vtable (to borrow pcwalton's terms), they would be equal. Are there any problems which would arise from this?
- slrz 10y agoEquality is not necessarily defined for values of different types ("with different vtables", if you will). You can't just compare values of different type and expect a meaningful result.
- twic 10y agoIn this case, though, we're talking about interfaces; an interface is a pointer plus this bit we're calling a vtable. Pointers, even to different types, absolutely can be compared for equality, can't they? More specifically, i am pretty sure pointers can be compared to see if they are both nil, which is all that would be needed here.
- sdegutis 10y agoAfter using Go for a few years, I've learned (the hard way) that Go does not separate the concepts of implementation details and the official language specification. The official implementation is the language, and they're inseparable. This is why a lot of design decisions about the language make you say "wait, what? why does it need to be that way?" and the community's official answer is "because that's how it works best with how it's implemented".
- woah 10y agoIn the end, you are programming a computer.
- catnaroek 10y agoYes, but the whole point to using abstractions (such as high-level languages) is to separate the context where implementation details are relevant (e.g., when writing a compiler), from the rest of the system, where implementation details don't matter (e.g., when using a compiler).
- brandonbloom 10y agoIt's a stunningly difficult and surprisingly low-value proposition to create abstractions that don't leak. That's not the goal anyway: The goal is to leverage abstractions to build things. The implementation details frequently do matter. Even if your abstraction is airtight, it has to run on a real machine. When possible, it's preferable to design abstractions that have a clear implementation in terms of the lower level's abstractions. This way, when something goes wrong - and it will - you can understand and fix it.
- pcwalton 10y agoThe behavior of Go's nil does not make the language any simpler to implement in any meaningful sense. The only thing it affects at the machine level is which cmp instructions are generated.