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I recently built a small three 'page' game for a trade-show booth. By using Ember, I was able to: try out a new CSS framework based on flexbox, save data to loc
by hatsix 10y ago
I recently built a small three 'page' game for a trade-show booth. By using Ember, I was able to: try out a new CSS framework based on flexbox, save data to localstorage, capture images from the webcam, have 'data binding' of variables so that they updated on the page when I changed them, and deploy to surge.sh in the first hour.
All-told, it took 20 hours, 7 of which was me getting used to the intricacies of developing a full-screen "App" (no scrolling) with flexbox and implementing the designs. I'm good with vanilla JS, but there's no way I could have done all of the coding (three 'game' pages, three 'admin' pages) in less than two days.
I guess the point is, a framework that you know and are familiar with can halve the time you spend on a project. I find that to be especially true with Ember because of the CLI tools and all of the various addons.