3 ms·
Disclaimer: I'm a co-founder of NOLOH (http://www.noloh.com http://www.noloh.com) I'm sorry but this isn't true. Platforms such as NOLOH, Cappuccino and many o
by asnyder 17y ago
Disclaimer: I'm a co-founder of NOLOH (http://www.noloh.com http://www.noloh.com)
I'm sorry but this isn't true. Platforms such as NOLOH, Cappuccino and many others allows you to develop sophisticated web applications without having to worry about JS, CSS, HTML5, or browser differences, among many other things.
You say Developing for iPhone, you write the app once and it will work the same on everyone's hardware, similarly developing with NOLOH or Cappuccino for example allows you to write your code once and have it work automatically on all browsers, and operating systems.
Furthermore, you definitely wouldn't have to spend millions of dollars to develop products like Google's with these technologies.
As a matter of fact we've had complete novices use NOLOH and create applications significantly more advanced than their counterparts applications from Google, Microsoft, and others.
The problem is that as you say developers aren't using the tools that are available, it's not that these tools don't exist. In my interactions with developers the problem usually stems from not wanting to use these tools that are available. For whatever reason when it comes to the web many developers don't feel like they should be using frameworks, but rather deal with the hell that is the current web themselves.
However, when it comes to building applications for iPhone, iPad, and similar devices they have no problems using the frameworks provided to them.
You can have the best tools around but if nobody uses them it doesn't matter, but saying that the web is a bad development platform or that it takes many millions of dollars of resources just isn't true any more. All it takes is an open mind.
- d0m 17y agoBtw, in developer zone on your website, I get a weird alert: ReferenceError: _NFindX is not defined.
- asnyder 17y agoThank you for notifying us. We'll post a fix shortly.
- Retric 17y agoI call BS, even if you build an application for a single browser on a single OS trying to get any sort of complex application running with the range of screen sizes and interfaces (keyboard/touch/PS3 controllers/crappy cellphones), and processing power is just not happening without serious compromises. So while the browser wars are part of the problem you still need to pick your target audiences and develop for several platforms.
- stcredzero 17y agoSo you'd allow it would be possible to bring out a kick-ass JS app framework targeted only at the iPad?
- Retric 17y agoRelative to a native application no. Relative to strait JS with a minor cost of performance, yes.
- volida 17y agoWhat does easing of delivering applications over the web have to with the fact that you have to separately design separate UX for different devices. You are talking about different two problems as they are one.