4 ms·
I like how even the author doesn't try to call it a great game. It is just what it is, and nothing more; a lovely anti-RPG with some unusual humor, and very hit
by zeta0134 10y ago
I like how even the author doesn't try to call it a great game. It is just what it is, and nothing more; a lovely anti-RPG with some unusual humor, and very hit or miss gameplay. I personally really enjoyed it, but a lot of the criticisms of it are perfectly valid.
I think the music really makes the game work. Especially in the early areas, if it weren't for the positively cheerful atmosphere (which the music completely sells) the moral conflict of fighting the enemies wouldn't have worked nearly as well. Plus, you really only get to pull off the amazing ending (which I will not spoil) on the first playthrough. It's just completely out of left field.
I'd love to see a sequel, or at least more games from Toby in a similar style, but I also feel like Undertale, despite its few flaws, exists as a complete experience and requires no further commentary. I would be totally cool with him riding its popularity to move his gaming career in a different direction.
- Fej 10y agoTo be honest, I think the ending is pretty bad. (spoilers) It just had to take the "oh so meta" route. It just felt so way out of left field... not in a good way (a good way would be called a "twist ending" I think). Definitely killed my sense of immersion and suspension of disbelief. And no, it's not the first game to do the "closes itself" shtick.