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Increased AI performance in RTS is always exciting, but part of me is disappointed by the fact that the AI doesn't "see" or interact with the game that humans d
by loser777 10y ago
Increased AI performance in RTS is always exciting, but part of me is disappointed by the fact that the AI doesn't "see" or interact with the game that humans do. That is, humans don't play the game by querying the state/status of each unit and then issuing commands via some API. It would be fun (though complicate things significantly) to produce an AI that at least has some notion of a mouse/keyboard so that you could see it in action from a first person perspective.